Type Event Revision Release 2022.3683 Keywords steam, steamworks, leaderboard, setHighScore See also steamworks.requestSetHighScore() steamworks.*
Event indicating if a call to the steamworks.requestSetHighScore() function succeeded or failed. Also indicates if the score has changed and, if so, what the user's new global rank on the leaderboard is.
This event can only be received by a function listener that has been passed to the steamworks.requestSetHighScore() function.
local steamworks = require( "plugin.steamworks" ) -- Called by the "steamworks.requestSetHighScore()" function with the result local function onReceivedSetHighScoreResult( event ) if ( event.isError ) then -- Request failed; typically happens when there is no Internet access -- Note that an error will not occur if the given score is less than the highest print( "Failed to access the leaderboard." ) else -- Print the result of this request to the log print( "Leaderboard Name: " .. event.leaderboardName ) print( "Was Score Changed: " .. tostring(event.scoreChanged) ) if ( event.scoreChanged ) then print( "Current Rank: " .. tostring(event.currentGlobalRank) ) print( "Previous Rank: " .. tostring(event.previousGlobalRank) ) end end end -- Attempt to set a new high score for the current user -- Requires an active Internet connection to succeed -- Will provide the requested result to the given function local requestSettings = { leaderboardName = "My Leaderboard Name", value = 9000, listener = onReceivedSetHighScoreResult } steamworks.requestSetHighScore( requestSettings )